Ultimate Grid Inventory is a template inventory to plug and play in your game. Is based in Scriptable Objects Events to make easy to implement new feature!
Let’s suppose that you have two backpacks, and you want to put one inside another. Before the fix, you was able to insert the first backpack inside the container from the another. Now this was fixed and you can’t insert inside another container even if is a high hierarchy.
Check the video in order to see the bug
Take a look on previous changelogs from this asset.
Refactored Draggable System, GridTable, and other components to make them easier to understand. Additionally, I have added some property drawers to simplify the development process and allow for easier checking of the Editor inventory's properties.
Adding Sonar Analysis in order to improve the code and see coverage.
Adding DevOps with Github Actions in order to improve the release process.