Ultimate Grid Inventory is a template inventory to plug and play in your game. Is based in Scriptable Objects Events to make easy to implement new feature!
Let’s suppose that you have two backpacks, and you want to put one inside another. Before the fix, you was able to insert the first backpack inside the container from the another. Now this was fixed and you can’t insert inside another container even if is a high hierarchy.
Check the video in order to see the bug
Take a look on previous changelogs from this asset.
Refactoring the inventory to not depended on the UI, create new classes to hold the items and will be useful for the save system in the next releases.
Now the Ultimate Grid Inventory contains a documentation in our docs website
New User Interface to the Ultimate Grid Inventory and some refactors in the Item Holder Script and also in the Window Script.