RushAssets
1.3.0 - Refactors, Editors and Drawers
Refactored Draggable System, GridTable, and other components to make them easier to understand. Additionally, I have added some property drawers to simplify the development process and allow for easier checking of the Editor inventory's properties.
Ultimate Grid Inventory1.2.2 - Adding Sonar Pipeline Analysis
Adding Sonar Analysis in order to improve the code and see coverage.
Ultimate Grid Inventory1.2.1 - Adding DevOps Feature
Adding DevOps with Github Actions in order to improve the release process.
Ultimate Grid Inventory1.2.0 - Refactoring and removing dependency from UI
Refactoring the inventory to not depended on the UI, create new classes to hold the items and will be useful for the save system in the next releases.
Ultimate Grid Inventory1.1.0 - Creating Ultimate Grid Inventory Docs
Now the Ultimate Grid Inventory contains a documentation in our docs website
Docs1.0.0 - Introducing the Docs RushAssets
Creating the initial website for documentations for our assets
Ultimate Grid Inventory1.0.0 - New User Interface (UI)!
New User Interface to the Ultimate Grid Inventory and some refactors in the Item Holder Script and also in the Window Script.
Ultimate Grid Inventory0.9.1 - Insert Container Inside another Container
Fix container issue when placing one inside another.
Ultimate Grid Inventory0.9.0 - Audio System - On Place, On Pick and Options System Refactor
A audio system to the Ultimate Grid Inventory has arrived! Now you can preset two type of audios, on place and on pick. And refactor in Options System to scriptable objects.
Ultimate Grid Inventory0.8.0 - Adding basic features... Grid Inventory, Holders, Draggable System, Right Click Options, On Hover Insert and Input System
Adding basic features... Grid Inventory, Holders, Draggable System, Right Click Options, On Hover Insert and Input System