Ultimate Grid Inventory is a template inventory to plug and play in your game. Is based in Scriptable Objects Events to make easy to implement new feature!
SonarQube is used for ongoing examination of code excellence to carry out automatic assessments with static analysis of code to identify bugs and code smells. Provides reports on duplicated code, coding standards, unit tests, code coverage, code complexity and many more...
Now we going to have data to work with. We can improve the code based on the Sonar Analysis. With that we can provide a better asset for you! 🫶
Take a look on previous changelogs from this asset.
Refactored Draggable System, GridTable, and other components to make them easier to understand. Additionally, I have added some property drawers to simplify the development process and allow for easier checking of the Editor inventory's properties.
Adding Sonar Analysis in order to improve the code and see coverage.
Adding DevOps with Github Actions in order to improve the release process.