Ultimate Grid Inventory is a template inventory to plug and play in your game. Is based in Scriptable Objects Events to make easy to implement new feature!
With the release of Docs RushAssets, we manage to bring the Ultimate Grid Inventory to it! This will improve the speed from the updates in the documentation and also to be faster to us add new content in case you help us to improve the docs through email or surveys.
All the next assets from us, is going to be documented in Docs RushAssets' website
Try access the Ultimate Grid Inventory Docs!! In case you don't have you can try following the documentation from Docs RushAssets Website
After validating the invoice number in the Docs RushAssets, you can now access the Ultimate Grid Inventory Docs!
Take a look on previous changelogs from this asset.
Refactoring the inventory to not depended on the UI, create new classes to hold the items and will be useful for the save system in the next releases.
Now the Ultimate Grid Inventory contains a documentation in our docs website
New User Interface to the Ultimate Grid Inventory and some refactors in the Item Holder Script and also in the Window Script.